ps_2_0
// cgc version 2.2.0017, build date Jan 29 2010
// command line args: -profile ps_2_0 -quiet
//vendor NVIDIA Corporation
//version 2.2.0.17
//profile ps_2_0
//program pmain
//semantic pmain.diffuseMap
//semantic pmain.normalMap
//var float2 sIn.m_vTexCoords : $vin.TEXCOORD0 : TEX0 : 0 : 1
//var float1 sIn.m_vAlphaScalar : $vin.TEXCOORD1 : TEX1 : 0 : 1
//var float3 sIn.m_vNormalMapVec : $vin.TEXCOORD2 : TEX2 : 0 : 1
//var float4 sIn.m_vAmbient : $vin.COLOR1 : COL1 : 0 : 1
//var float4 sIn.m_vDiffuse : $vin.TEXCOORD3 : TEX3 : 0 : 1
//var sampler2D diffuseMap :  : texunit 0 : 1 : 1
//var sampler2D normalMap :  : texunit 1 : 2 : 1
//var float4 pmain : $vout.COLOR : COL : -1 : 1
//var <none>4 $kill_0000 : $vout.$kill : $kill : -1 : 0
//const c[0] = -0.1 0 1
//const c[1] = 2 -1
dcl_2d s0
dcl_2d s1
def c0, -0.10000000, 0.00000000, 1.00000000, 0
def c1, 2.00000000, -1.00000000, 0, 0
dcl t0.xy
dcl t1.x
dcl t2.xyz
dcl v1.xyz
dcl t3
texld r3, t0, s0
texld r2, t0, s1
mul r0.x, r3.w, t1
add r1.x, r0, c0
mul r4.xyz, r2.w, v1
cmp r1.x, r1, c0.y, c0.z
mov_pp r1, -r1.x
mov r0.w, r0.x
mad r5.xyz, t3, t3.w, -r4
mad r2.xyz, r2, c1.x, c1.y
texkill r1.xyzw
dp3 r1.x, t2, t2
rsq r1.x, r1.x
mul r1.xyz, r1.x, t2
dp3_sat r1.x, r2, r1
mad r1.xyz, r1.x, r5, r4
mul r0.xyz, r3, r1
mov oC0, r0
